XR Developer News - January 2025
I was expecting December to be a quiet month in XR development, but then Google dropped its Android XR bombshell. Turns out however that everyone decided to take it slow in January instead. So, this month is by far the shortest edition so far, as we wait for the ramp up to developer conference season in Q2 to begin.
For my readers in The Netherlands, don't miss the next edition of the in-person XR Creators Connect meetup which I co-organize on February 12th in Hilversum. Details and registration here.
Meta
- Matching the v72 update of Horizon OS in December, Meta released v72 of its various SDKs to match it. A notable task in progress appears to be improvements to room scanning.
- Meta added some functionality to make working with compositor layers easier to its Meta Quest Developer Hub (MQDH) app.
- Quest Pro is no longer for sale from Meta, as it previously announced.
- Robert Coviello put together a video covering the improvements to colocation in the v71 SDK.
Other XR hardware, software and news
- Snap is starting up a monthly challenge series with Lenslist for creating lenses with Lens Studio. The January challenge has a $10K prize pool.
- Snap also announced that it's cutting the price of Spectacles 5 in half for educational uses, to around $600 / €660 per year.
- Niantic on the other hand decided to increase costs for developers, introducing pricing for its VPS and various Unity SDKs. Various aspects of it seem notably pricey, such as private VPS locations and the monthly fee for its Unity SDK (of which v3.11 was released). The pricing is apparently still under construction, but for now this is all the information that's available.
- Google responded to concerns about its long term commitment to Android XR. Trust of course is earned through actions, not words, so let's see how this all holds up.
- The yearly State of the Game Industry report had some interesting data on XR development, including the percentage of developers working on VR/AR (35%, which seems unlikely to be correct) and the interest in the various platforms (unsurprisingly with Meta Quest in a strong lead).
- Godot outlined the XR updates in its first Godot 4.4 beta.
- TikTok released Effect House v4.10.
- Magic Leap released v1.12 of its OS and the related SDKs. It's unlocking all previously enterprise-only features to all headsets.
- three.js r172 was released.
Upcoming XR events
- February 12, 2025 - XR Creators Connect #5. Latest edition of the in-person XR meetup in The Netherlands which I co-organize. For my Dutch readers: hope to see you there!
- April 9-11, 2025 - Laval Virtual in Laval, France.
- June 10-12, 2025 - AWE USA in Long Beach, California. Call for speakers until February 11th.
- August 24-26, 2025 - AWE Asia in Singapore. Call for speakers until May 15th.
- November 19-20, 2025 - AWE EU in Vienna. Call for speakers until May 1st.
A bit about this newsletter
Each month I try to round up all the interesting developments in the XR developer landscape. New hardware and software releases, events, interesting tooling, etc. Feel free to reach out to me on LinkedIn, for instance if I missed anything which definitely should be in this monthly round up next time.